Applying this effect as Spy initiates cloaking, but with no sound (with the selected PDA's deploy animation playing).
Upon switching out of a weapon whilst this condition is active when the weapon does not allow zooming, the game crashes.Ĭloak effect. If applied whilst in third person, the player appears invisible. Places the player in their class's zoomed/revved pose (for classes without this animation, this uses the reference pose). Slowed (as in when revving Minigun or zooming in with Sniper Rifles). The effects can usually be removed via removecond followed by the corresponding number, and bots can be given conditions by using bot_command with addcond.ĭifferent numbers have different effects as listed below: The duration of the condition can be set by following the command with a second number, such as addcond 5 10, where 10 is the duration in seconds. The addcond command must be followed by a number, such as addcond 5. The addcond command applies a player condition to the user.